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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge [Innistrad: Double Feature]

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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge [Innistrad: Double Feature]

Set: Innistrad: Double Feature
Type: Legendary Creature — Human Werewolf
Rarity: Rare
Cost: {1}{R}{G}
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound
Reverse Type: Legendary Creature — Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound
Set: Innistrad: Double Feature
Type: Legendary Creature — Human Werewolf
Rarity: Rare
Cost: {1}{R}{G}
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound
Reverse Type: Legendary Creature — Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound
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From $2.04

Original: $5.84

-65%
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge [Innistrad: Double Feature]

$5.84

$2.04

Description

Set: Innistrad: Double Feature
Type: Legendary Creature — Human Werewolf
Rarity: Rare
Cost: {1}{R}{G}
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound
Reverse Type: Legendary Creature — Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound