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Shining Armor [Jumpstart 2022]
| Set: | Jumpstart 2022 |
| Type: | Artifact — Equipment |
| Rarity: | Common |
| Cost: | {1}{W} |
Flash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
| Set: | Jumpstart 2022 |
| Type: | Artifact — Equipment |
| Rarity: | Common |
| Cost: | {1}{W} |
Flash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Shining Armor [Jumpstart 2022]—
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Description
| Set: | Jumpstart 2022 |
| Type: | Artifact — Equipment |
| Rarity: | Common |
| Cost: | {1}{W} |
Flash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)











