🚚 Free Worldwide Shipping on All Orders!Shop Now
HomeStore

Outland Liberator // Frenzied Trapbreaker [Innistrad: Double Feature]

Product image 1
1 / 2

Outland Liberator // Frenzied Trapbreaker [Innistrad: Double Feature]

Set: Innistrad: Double Feature
Type: Creature β€” Human Werewolf
Rarity: Uncommon
Cost: {1}{G}
{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
β€œJust hold still, I'll help you.”
Reverse Type: Creature β€” Werewolf
{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Set: Innistrad: Double Feature
Type: Creature β€” Human Werewolf
Rarity: Uncommon
Cost: {1}{G}
{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
β€œJust hold still, I'll help you.”
Reverse Type: Creature β€” Werewolf
{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Select Title
From $0.82

Original: $2.34

-65%
Outland Liberator // Frenzied Trapbreaker [Innistrad: Double Feature]β€”

$2.34

$0.82

Description

Set: Innistrad: Double Feature
Type: Creature β€” Human Werewolf
Rarity: Uncommon
Cost: {1}{G}
{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
β€œJust hold still, I'll help you.”
Reverse Type: Creature β€” Werewolf
{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)