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Howlpack Piper // Wildsong Howler [Innistrad: Crimson Vow]

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Howlpack Piper // Wildsong Howler [Innistrad: Crimson Vow]

Set: Innistrad: Crimson Vow
Type: Creature — Human Werewolf
Rarity: Rare
Cost: {3}{G}
This spell can't be countered.

{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Set: Innistrad: Crimson Vow
Type: Creature — Human Werewolf
Rarity: Rare
Cost: {3}{G}
This spell can't be countered.

{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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From $0.20

Original: $0.58

-66%
Howlpack Piper // Wildsong Howler [Innistrad: Crimson Vow]

$0.58

$0.20

Description

Set: Innistrad: Crimson Vow
Type: Creature — Human Werewolf
Rarity: Rare
Cost: {3}{G}
This spell can't be countered.

{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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