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Fearful Villager // Fearsome Werewolf [Innistrad: Double Feature]
| Set: | Innistrad: Double Feature |
| Type: | Creature — Human Werewolf |
| Rarity: | Common |
| Cost: | {2}{R} |
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own tunr, it becomes night next turn.)
Daybound (If a player casts no spells during their own tunr, it becomes night next turn.)
When Harold ran from the wolves, the others called him a coward.
| Reverse Type: | Creature — Werewolf |
Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, if becomes day next turn.)
Come nightfall, they were the ones fleeing in terror.
| Set: | Innistrad: Double Feature |
| Type: | Creature — Human Werewolf |
| Rarity: | Common |
| Cost: | {2}{R} |
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own tunr, it becomes night next turn.)
Daybound (If a player casts no spells during their own tunr, it becomes night next turn.)
When Harold ran from the wolves, the others called him a coward.
| Reverse Type: | Creature — Werewolf |
Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, if becomes day next turn.)
Come nightfall, they were the ones fleeing in terror.
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From $0.20
Original: $0.58
-66%Fearful Villager // Fearsome Werewolf [Innistrad: Double Feature]—
$0.58
$0.20Description
| Set: | Innistrad: Double Feature |
| Type: | Creature — Human Werewolf |
| Rarity: | Common |
| Cost: | {2}{R} |
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own tunr, it becomes night next turn.)
Daybound (If a player casts no spells during their own tunr, it becomes night next turn.)
When Harold ran from the wolves, the others called him a coward.
| Reverse Type: | Creature — Werewolf |
Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, if becomes day next turn.)
Come nightfall, they were the ones fleeing in terror.











