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Brokers Confluence [Streets of New Capenna Commander]
| Set: | Streets of New Capenna Commander |
| Type: | Instant |
| Rarity: | Rare |
| Cost: | {2}{G}{W}{U} |
Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.
| Set: | Streets of New Capenna Commander |
| Type: | Instant |
| Rarity: | Rare |
| Cost: | {2}{G}{W}{U} |
Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.
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From $0.20
Original: $0.58
-66%Brokers Confluence [Streets of New Capenna Commander]—
$0.58
$0.20Description
| Set: | Streets of New Capenna Commander |
| Type: | Instant |
| Rarity: | Rare |
| Cost: | {2}{G}{W}{U} |
Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.











